There's still no direct counterpart to grenades here yet, except Fog Cloud for the Smoke Grenade. Cast Caltrops followed by Dash if you need to daze more enemies. It feels designed for the genre, and makes tech stuff and starships mesh with magic and spells so they feel like they fit rather than feeling like part of the game was bolted on. If the grenade has an item level 5 or more lower than your base attack bonus, you instead increase the DC by 2. Smoke grenades do work both ways. I agree that the grenade door trick can/will get old fast. 122 Level 9; Price 4,200 Hands 1; Proficiency GrenadeA holo grenade creates a preprogrammed illusion no larger than the blast radius. Armor Source Starfinder Core Rulebook pg. A smoke grenade deals no damage; instead, it releases a cloud of dense smoke. Up to 19 grenades. Frag grenade I. 39 Level 12; Price 6,500Solar Flare Grenade Crafted using strange metals ejected by the sun and infused with magic from the Plane of Fire, solar flare grenades unleash the power of a star. Source Starfinder Core Rulebook pg. If effects can’t combine, apply the most severe effect. If more than one condition affects a character, apply them all. Once installed, they become a part of your body and generally can’t be affected. Creatures caught in its radius must succeed at a Reflex save (DC = 10 + half the weapon’s item level + your Dexterity bonus) or get caught in the filaments. Starfinder Adventure Path #14: Soldiers of Brass (Dawn of Flame 2 of 6) p. If I had to guess, it would either be considered a move action for all grenades or a move action for only non-lethal grenades and an attack for all lethal grenades, or. Shock grenade V: 20: 110000: 20 ft. Which may seem odd considering that you're targeting a grid intersection, but them's the rules I think. Sep 22, 2017, 08:23 am What's up with Smoke Grenades? They only provide regular. If a creature doesn’t have enough room to appear, it doesn’t. Level: 1 Price: 130 Range: 20 ft. Drawn: L: Explode (entangled 2d4 rounds, 10 ft. Grenade, Smoke Grenade. ; Critical — Capacity drawn Bulk L; Special explode (2d10 So; deafened 1d4 minutes; 20 ft. Starfinder Alien Archive 4 p. If the. Fight Owen’s Cancer Megabundle! Veteran ttRPG blogger, developer, publisher, and writer Owen K. Cast Dash and try to land on enemies you didn't Smoke Grenade. Grenade Scrambler, Mk 2 Source Starfinder Armory pg. Click to find the best Results for 28mm scifi Models for your 3D Printer. If more than one condition affects a character, apply them all. Powered armor uses the same type of batteries as other items, including charged weapons, and the battery for a suit of powered armor can be recharged as normal using a generator or recharging station (see page. When the grenade detonates, the summoned creatures appear immediately in unoccupied spaces, but a creature needs to have only 1 square of its space inside the blast radius. View community ranking In the Top 5% of largest communities on Reddit. 39 Level 15; Price 20,100Some grenade questions. This grenade has already been used. [citation needed] Types Frag grenade. A grenadier bracket allows you to attach a modified grenade launcher or missile launcher of 3 bulk or less to the bottom rail of a railed weapon. JUMP BOOSTERS (Cyberlegs) = Negates movement penalties when jumping (can jump as high as you can run). In dim light, you can somewhat make out shapes, but you can’t see precise details well at all. Summoning grenade, mk 1 (Hybrid) Starfinder Armory p. For a Frag Grenade I, you might spend 35 credits on something that will do an average of 3 if someone fails the laughably low save, otherwise you'll do an average of 1 damage. 45. In Kingston you have to consciously choose to forgo a different grenade for smoke grenades, which means you consciously have to abandon a way to. Source Starfinder #8: Escape from the Prison Moon pg. Level: 1 Price: 170 Range: 20 ft. Starfinder Core Rulebook p. Discussion is primarily aimed at exploring narratives found in the Sixth World. Change Grips. 39. Other creatures in the galaxy, such as the weapon-dealing drow of Apostae, have replicated this horrid tech. Bulk: L. Level: 1 Price: 35 Range: 20 ft. S. A smoke grenade deals no damage instead, it releases a cloud of dense smoke. Conditions. Smoke was the most important grenade in CS:GO, it is almost impossible for the offense to get on the tape without the right spread. Enjoy having a defensive 20% miss chance! Blast weapons do tend to do less damage than standard guns against a single target though, so this might not be the best strategy against a single boss, but against minions that stack up its deadly. Barathus are immune to the choking effects of this cloud. ) Frag Grenade, Mk 2 Source Starfinder Core Rulebook pg. If its singing or chanting, throw a smoke grenade or something that will cause them to start. When a solar flare grenade explodes, it sends out a lash of plasma. Solar Flare Grenade, V (Hybrid) Source Starfinder #14: Soldiers of Brass pg. Dim Light. Grenade Mastery (Combat) Source Character Operations Manual pg. 39 Level 7; Price 1,640 Hands 1; Proficiency Grenade Damage —; Range 20 ft. To use grenades or other throwables, you’ll first want to open your Inventory, navigate to Throwables, and then select the explosive you wish to equip - a small white tag in the top left corner. Data Jockey Dr Solstrani Eho Envoy CEO Idari Jadnura. Price: 40. . Level Required 5. Thankfully it grants for the whole line of weapons and so you can get a full line of launchers (go for cluster) and you don't waste proficiency and feats on a lot of weapons you won't ever use like singularity cannons or stormcallers. Starfinder Enhanced! 25 new grenade types! and it's not just a bunch of new damage types, there are even grenades that can heal now, or give haste/slow, disarm anyone holding metal objects, cause area damage that continues for 1d4 rounds, anti swarm grenade allows for single target attack to work against the swarm. This lasts until the dye is removed, usually by changing armor or clothing or by spending 1d4 hours cleaning off the stain. A fragmentary, or frag, grenade explodes in a cloud of shrapnel. Smoke Grenade. This has no effect if the target is immune to disease. It consisted of a pint-sized clear glass bottle with a crimped metal cap. Yes. ) Screamer Grenade, Mk 3 Source Starfinder Core Rulebook pg. Price: 250. Special: Explode (10 ft. Automatic + bullets - if you don't have enough iirc it's the closest ones that. Blindsense will let you know where an enemy is, but it doesn't fix concealment. Technology is everywhere in Starfinder, and includes any number of devices useful to adventurers, such as those presented on Table 7–26: Technological Items. For throwing grenades at a target intersection you must hit an AC of 5. I really don't care how such things were handled in other games, Starfinder isn't those games. 2044 "28mm scifi" 3D Models. Or a Frag Grenade IV (level 10, 5,750) does an average of 21 damage and only TEN with a save. 1. 51 Level 1; Price 110 Hands 1; Proficiency GrenadeRiot Grenade, Mk 1 Source Starfinder Armory pg. A stickybomb grenade detonates with a splash of adhesive resin. Barriers of energy or magical force block lasers. ) Incendiary Grenade, Mk 5 Source Starfinder Core Rulebook pg. Player > Weapon > Grenades > Frag grenade I. At higher levels, you can use launchers, missiles, and other heavy weapons. Dash 's cooldown is lowered when you go through CCed enemies. Bulk: L. 178 Level 4; Price 310 Hands 1; Proficiency Grenade Damage 2d6 P; Range 20 ft. 273. Every 10 items that have light bulk count as 1 bulk, and fractions don’t count—so 10 items with light bulk have a total of 1 bulk, and 19 such items also have a total of 1 bulk. Below are examples of standard actions. Capacity: Drawn Bulk: L Special: Explode (knockdown, 10ft. Grenade saving throws. So in my game all smoke grenades do is block LOS and grant. Summoning grenades come in the following types. Cryo Grenade, Mk 2 Source Starfinder Core Rulebook pg. ; see text) The explosion a summoning grenade generates is a realitywarping field that summons creatures as if you had cast a summon creature spell (Alien Archive 144) of a spell level and caster level. ) Frag Grenade, Mk 2 Source Starfinder Core Rulebook pg. 42. Web Grenade, Mk 1 Source Starfinder Armory pg. Ability Scores Character Advancement Health and Resolve Alignment. 184. A grenade scrambler affects only grenades whose item level is equal to or lower than its own level. Obscures vision 10 m/yds x 10 m/yds for 1 minute. Riot Grenade, Mk 2 Source Starfinder Armory pg. The amount of armor on enemies varies body party to body part, if someone seems to tough to kill, 8+ armor, they likely. Level: 1. Making Night Vision a non issue. I was lucky enough to play at James Sutter's starfinder game at Paizocon, and the final fight came down to a closed door and both sides opening it and throwing smoke grenades on either side. This typically isn’t enough water to damage computers or other electronic or technological items. Level: 1 Price: 40 Range: 20 ft. 31. Some grenades have additional effects, such as blinded or entangled, that apply only to creatures in the explosion radius that fail a Reflex save against the grenade. Capacity: Drawn Bulk: L Special: Explode (pull 5 ft. Starfinder simplified this rule as well, move on people. A stickybomb grenade detonates with a splash of adhesive resin. The problem isn't one grenade, its eight grenades, per round. r/starfinder_rpg. ; Critical — Capacity drawn Bulk L; Special explode (1d10 So; deafened 1d4 minutes; 15 ft. 2. A personal comm unit is pocket-sized device that combines a minor portable computer (treat as a tier-0 computer with no upgrades or modules) and a cellular communication device, allowing wireless communication with other comm units in both audio- and text-based formats at planetary range (see page 272). A stealth drone with a cargo rack could hold, I think, 79 grenades. Lumocantha dye can be weaponized easily. Crypto The electric charge dissipates quickly, leaving the area covered in sticky strands of high-tensile fibers, making the affected area difficult terrain for 1d4 rounds as though the grenade also has the mire weapon special property (Starfinder Armory 29). Holo Grenade, Mk 1 (Hybrid) Source Starfinder Armory pg. Any penalty you take to your attack roll also. Produced by priests of good-aligned deities, holy water grenades explode with a spray of consecrated water that harms undead creatures and evil outsiders while leaving other creatures and objects merely damp. This cloud provides concealment and corrodes creatures and materials within it. Extinguish Source Starfinder Armory pg. Stickybomb grenade I. Hmm, is this person playing a Skald by any chance? If so, preventing him from using his Perform skill will resolve the issue. 40 Level 9; Price 3,950 Hands 1; Proficiency Grenade Damage —; Range 20 ft. Creatures in the area move the listed distance toward the blast’s center if they fail a Fortitude saving throw. Antigravity Grenade These explosives create temporary fields of reduced gravity, upending foes, helping move large objects, and enabling extraordinary acrobatic feats. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ; Critical — Capacity drawn Bulk L; Special explode (blinded 1d6 rounds; 15 ft. The following descriptions give details about the most common conditions. 5. Creatures that fail their save against a concussion grenade are knocked prone. Capacity: Drawn. This lasts until the dye is removed, usually by changing armor or clothing or by spending 1d4 hours cleaning off the stain. Prerequisites: Proficiency with grenades. 5 ounces of. Source Starfinder Core Rulebook pg. Many explorers and mercenaries modify their own bodies with technological or biological gear called augmentations. 109. So I haven't seen this question asked before on here but I'm not trying to build a grenade as a main weapon build, just like having them. Nay friend, bombarding fusion on a grenade, then store that into a bombarding fusion grenade. Creatures that fail their save against a concussion grenade are knocked prone. Cryo Grenade, Mk 1 Source Starfinder Core Rulebook pg. A benefit of it could be the lack of noise, but with a fairly small range increment so may not have all that much use. In the core rulebook the rules for grenades are confusing in terms of the saves. Level: 4 Price: 675 Range: 20 ft. ; Critical — Capacity drawn Bulk L; Special explode (staggered; 10 ft. 253 Several factors can influence combat or grant you modifiers to attack rolls or other statistics. You gain a +3 item bonus to attack rolls. Some grenades have additional effects, such as blinded or entangled, that apply only to creatures in the explosion radius that fail a Reflex save against the grenade. Community / Forums / Starfinder / Starfinder General Discussion. Fragmentation grenades, often called frag grenades, are common grenades that contain a small but. Player > Weapon > Grenades > Smoke grenade. The first time a creature leaves the area of the microbot cloud during a round, that creature takes an amount of magical piercing damage according to the grenade’s type. ) Riot Grenade, Mk 2 Source Starfinder Armory pg. 39. The bomb deals 4d8 fire damage and 4 splash damage. 244. Will note that Grenade Tinkerer is pretty beneficial, since it's an extra 5 seconds on the smoke duration. A stealth drone with a cargo rack could hold, I think, 79 grenades. Frag Grenade, Mk 1 Source Starfinder Core Rulebook pg. Premium Powerups Explore Gaming. Each attack against an individual creature in the cone uses up the same amount of ammunition or charges as taking two shots, and. For instance, they should explode at the start of the thrower's next turn unless they're "cooked". An 8th level grenade does 4d6 damage for 2560. 178 Level 8; Price 1,380 Hands 1; Proficiency Grenade Damage 3d6. Smoke created through this grenade is incredibly dense and can only be seen through thermal imaging. . A grenade scrambler affects only grenades whose item level is equal to or lower than its own level. Scout Sphere; Since Knowledge checks do not exist in Starfinder, whenever the Scout sphere references a Knowledge check it instead refers to the Identify Creature function of the Engineering, Life Science, and Mysticism skills. 126. How BFV forced medics to have smoke grenades was honestly a genius design decision. Sniper SphereA holo grenade creates a preprogrammed illusion no larger than the blast radius. Smoke grenades are generally more complex and emit a far larger amount of smoke than. Reply . 178 Level 4; Price 320 Hands 1; Proficiency Grenade Damage 1d10 So; Range 20 ft. Level 1 (Hardness 7; Hit points 18) Damage 1d6 P A mk 1 frag can't explode its companions at all. Special: Explode (pull 5 ft. A diminisher grenade affects only items and spells of the indicated level or lower or, for other effects, only those created by creatures with a CR or level equal to or lower than that listed. Or is the reflex save it and there is only one check for seeing if you take the special effect. 259, Starfinder #5: The Thirteenth Gate pg. Crafted using strange metals ejected by the sun and infused with magic from the Plane of Fire, solar flare grenades unleash the power of a star. 0–5. Gravity grenade I. The US military is getting its first new hand grenade in 40 years as engineers at ARDEC work on a safer multi-purpose design. ) CYBERWARE EFFECTS. Price: 250. Prerequisite (s): Proficiency with grenades. ;. 184: Stickybomb grenade I: 1: 170: 20 ft. Or wade into melee, get that first hit, and keep them lit up until they die. You know how to use grenades. 178 Level 8; Price 1,340 Hands 1; Proficiency Grenade Damage 2d10 So; Range 20 ft. Grenades Grenades are thrown weapons that detonate in an explosive radius when they. Since Penetrating Shot already has plenty of AoE damage to clear packs, Poison Imbuement is preferred over Shadow Imbuement for more single. Discussion is primarily aimed at exploring narratives found in the Sixth World. If you do so, the grenade’s Reflex save DC is increased by 2. A grenade is a small weapon typically thrown by hand. ) Stickybomb Grenade, Mk 2 Source Starfinder Core Rulebook pg. ; Critical — Capacity drawn Bulk L; Special explode (1d10 So; deafened 1d4 minutes; 15 ft. EMP Grenade: Deals 5d6 points of electricity damage to robots and electronic-based gear, half damage to cyborgs and androids, and no damage to other creatures. The summoned creature appears where you designate and acts immediately on your turn. they are negated with a successful saving throw. Updated to include over 5o new replicas added in 2021 This set of replica ordnance has over 200 inert training aids including grenades, land mines, artillery projectiles, rockets, and fuzes. 247,. This weapon can leach life force from a target, draining its vitality and leaving it feeling unsteady. Source Starfinder Core Rulebook pg. ) A fragmentary, or frag, grenade explodes in a cloud of shrapnel. A British L83A1 smoke grenade, manufactured in May 2008. The cartridges are not interchangeable. A Smoke grenade provides a portable smoke-screen that you can deploy to hide your troops. Advertisement. Support United Paizo Workers! Click here for more details! Player Classes Biohacker. Drawn: L: Explode (entangled 2d4 rounds, 20 ft. A sci-fi version of Paizo's Dungeons & Dragons-inspired Pathfinder, Starfinder is set in the same universe, albeit thousands of years in the future. ) Frag Grenade, Mk 3 Source Starfinder Core Rulebook pg. ; Critical — Capacity. A grenade scrambler affects only grenades whose item level is equal to or lower than its own level. Roll damage only once, and apply it to all targets struck. 178 Level 6; Price 600 Hands 1; Proficiency Grenade Damage 1d8 C; Range 20 ft. The Starfinder devs do, indeed, have something "against" grenades. So you could use it with Spell Grenade, but you don't have enough legal targets for the spell. Combat is cyclical. Advanced Melee. Crafted using strange metals ejected by the sun and infused with magic from the Plane of Fire, solar flare grenades unleash the power of a star. ) A fragmentary, or frag, grenade explodes in a cloud of shrapnel. Each grenade reduces the area’s gravity strength (Core Rulebook 401–402) by a number of steps based on the grenade’s model: extreme gravity to high gravity to standard gravity to low gravity. Stickybomb grenade II. ). It's true that in the modern day, it's sometimes possible to see through smoke via infrared, but there are smoke grenades and smokescreens which block infrared even now, and certainly no reason why high tech Starfinder smoke grenades wouldn't do that as standard. Here at /r/Shadowrun we talk shop about all things in the shadows. Capacity: Drawn. Description. Beautiful. Creatures in the area can attempt a Will save against this grenade rather than a Reflex save. Each character who inhales smoke must succeed at a Fortitude saving throw each round (DC = 15 + 1 per previous check) or spend that round choking and coughing; he can do. 184. Casting a spell with spell grenade uses the spell’s standard casting time, and throwing the spell. Although many corporations produce a variety of weapons, some are known for product lines featuring. 115. The DC of the save is equal to 10+half the grenades item level+your (the thrower's) Dexterity modifier. This lasts until the dye is removed, usually by changing armor or clothing or by spending 1d4 hours cleaning off the stain. ; Critical — Capacity drawn Bulk L; Special explode (1d6 F; burning 1d4; 5 ft. The creatures to be summoned are set when the grenade is created, so you know what you’re getting when you buy, presupposing a. This modifies early stage adaptation. Starfinder Core Rulebook p. Grenades can create many different effects, from simple fragmentation explosions to loud concussive bangs, and from simple gaseous emissions to extreme localized temperature changes. and you really dont want to see them? Well grenades are what you are looking for! Do you want to stab s. Casting a spell with spell grenade uses the spell’s standard casting time, and throwing the spell grenade is a standard action. Level: 10. 114. Any penalty you take to your attack roll also. A grenade is an explosive weapon typically thrown by hand (also called hand grenade ), but can also refer to a shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. An id rifle looks like a sleek, low-caliber rifle made of burnished skymetal. -- Misidentifying a grenade can have disastrous consequences, even if the grenade just produces smoke. 55. ; Critical — Capacity drawn Bulk L; Special explode (2d10 So; deafened 1d4 minutes; 20 ft. One of the party members is an ysoki envoy who would like to focus on grenades for damage (inspired by this question). An area just beyond the range of a light source has dim light. Street road name generator. The cloud functions as fog cloud, filling an area equal to twice the bomb’s splash radius for 1 round per level. 240. Starfinder Core. Now it makes perfect sense. Microbot Grenade, Mk 1 (Hybrid) Source Starfinder Armory pg. Some exploding weapons, such as smoke grenades, don’t deal damage, so they don’t include the damage and damage type entries. 122 Level 1; Price 50 Hands 1; Proficiency Grenade Damage —; Range 20. The Army employs three different. Also, the rules for grenades on page 183 state that grenades are. Summoned creatures treat you as their summoner. 126. The Open RPG Games industry has come together to create a mega-bundle to help, with all proceeds going to help Owen with those bills. they are negated with a successful saving throw. Concealment Source Starfinder Core Rulebook pg. tank smoke screen generator kw08 197 proj, 5 in 38 cal chaff d287 194 grenade, hand offensive g911 192 fuze, mt n248 191 rckt mtr, 5 in j143 191 flare, acft para luu-4/b l443 189 ctg, 105mm smk wp c454 188 fuze, m624 f/mine k068 188 chg, prop 105mm c436 187 proj, 155mm smk wp m110 seriesd550 186 ctg, cal . A smoke grenade deals no damage; instead, it releases a. Benefit: The save DC of any grenade you use is increased by 1. 218. Source Starfinder Core Rulebook pg. Starfinder Alien Archive 4 p. Items that can be activated to modify. ) Flash Grenade, Mk 4 Source Starfinder Core Rulebook pg. Smoke is difficult to use effectively in X-COM, although when. Level: 1 Price: 50 Range: 20 ft. 42. Sports. The Saf-Smoke™ Grenade was designed for training, but may also be used in operations. Range: 20 ft. Finding a higher-tier version of a grenade you already own will replace the old grenade. 178 Level 8; Price 1,260 Hands 1; Proficiency Grenade Damage 4d6 P; Range 20 ft. 179 Level 16; Price 24,300 Hands 1; Proficiency Grenade Damage. Starfinder Core Rulebook p. Frag grenade I. We're having a small bit of confusion on reconciling these. Starfinder Core Rulebook p. The M213 and M228 fuzes are used in the M67 and M69 fragmentation and practice grenades, respectively. Solar Flare Grenade, VI (Hybrid) Source Starfinder #14: Soldiers of Brass pg. ) Cryo Grenade, Mk 3 Source Starfinder Core Rulebook pg. Every Day new 3D Models from all over the World. The creatures to be summoned are set when the grenade is created, so you know what you’re getting when you buy, presupposing a. The powerful blast from a concussion grenade causes a small shockwave that blasts creatures off their feet. Fields of Study; Theorems; Envoy. ; see text) When it detonates, a wonder grenade releases a locus of magical uncertainty, which explodes into a strange effect once it makes contact with reality. Drawn: L: Explode (entangled 2d4 rounds, 20 ft. Grenade, smoke: 1: 40: 20 ft. The 40 mm grenade is a military grenade caliber for grenade launchers in service with many armed forces. Capacity: Drawn Bulk: L Special: Explode (1d8 E, 15 ft. Most player characters and many monsters occupy a single 5-foot square, though some bigger creatures occupy multiple squares. Summoning grenades come in the following types. Source Starfinder Core Rulebook pg. That being said at 5-10x more its pretty expensive, though you. These highly realistic devices designed for durability and suitable for both classroom and field training exercises. Bulk: L. The grenade goes off as normal, with all of its usual effects within its blast radius. 122 Level 6; Price 1,400 Hands 1; Proficiency GrenadeStar Grenade (Major) Item 17. ) A stickybomb grenade detonates with a splash of adhesive resin. . The rules for movement and positions work best when keeping track of positions using a battle map and miniatures. Smoke and signaling grenades M1 Frangible Grenade (FS) In September 1942 the United States standardized a Molotov cocktail-style device that was nominally designated as a "grenade". At the start of a chase, roll initiative checks (or use the same initiative order if a grid-based vehicle combat transitioned into a chase). For 35 credits. And no space station or peaceful town is going to let you pilot that mech on the thoroughfare either. The vast majority (90-95%) of the dyes in the colored-smoke grenades remain unchanged during the combustion process (Chin et al. ) Riot Grenade, Mk 2 Source Starfinder Armory pg. The bombard fighting style emphasizes attacking multiple targets, often using grenades, and leverages substantial physical strength to control large weapons with significant recoil. Each grenade has light bulk and costs 720 credits. 178 Level 2; Price 140 Hands 1; Proficiency Grenade Damage 1d6 F; Range 20 ft. Sure the fusion doesn't do anything but you can store infinite layers of grenades. Source Starfinder Core Rulebook pg. Smoke grenade. A decoupler grenade produces a dense cloud of dark nanites. It feels designed for the genre, and makes tech stuff and starships mesh with magic and spells so they feel like they fit rather than feeling like part of the game was bolted on. Click to find the best Results for grenade taginn Models for your 3D Printer. It's true that in the modern day, it's sometimes possible to see through smoke via infrared, but there are smoke grenades and smokescreens which block infrared even now, and certainly no reason why high tech Starfinder smoke grenades wouldn't do that as standard. Starfinder's system tells science fantasy well, in that it's mechanics are techie and detailed, more so than more narrative rulesets. 40×46 mm LV (low velocity) is a NATO-standard high–low grenade launcher cartridge meant for hand-held grenade launchers, such as the M79, M203, Milkor MGL, and Heckler & Koch AG36. A smoke grenade deals no damage; instead, it releases a cloud of dense. A grenade launcher can hold up to 5 grenades at a time. So not stop, just harder to hit. Incendiary Grenade, Mk 1 Source Starfinder Core Rulebook pg. These munitions require a 4. Choose a single target within the grenade’s blast radius; that target is affected by the spell as if you had successfully touched it. )A grenade scrambler affects only grenades whose item level is equal to or lower than its own level. Price 2,500 gp. Grenades and explode weapons crit, just as "precision damage" like trick attack also crit, and everything else normally added to damage. 95! Note: The download file is VERY LARGE so it may take some time to download. 179 Level 12; Price 5,200 Hands 1; Proficiency. comes up 20), you hit regardless of your target’s AC. Grenades often inflict critical hit effects, so if their descriptions don't say otherwise then I'd follow the rules from the fruitcake hit effect. comes up 20), you hit regardless of your target’s AC. Physics-wise, this absolutely happens, but Starfinder doesn't treat lasers as anything like how a laser actually works. ) A smoke grenade deals no damage; instead, it releases a cloud of dense smoke. ) A shock grenade releases a pulse of electrical energy on impact. Player > Weapon > Grenades. Range: 20 ft. ; Critical — Capacity drawn Bulk L; Special explode (2d8 C; staggered 1 round; 15 ft. The first time a creature leaves the area of the microbot cloud during a round, that creature takes an amount of magical piercing damage according to the grenade’s type. Derived from the gravitational organs of shipkiller bulbs, gravity grenades generate a micro-singularity that pulls affected targets towards the detonation point. Capacity: Drawn. Flash Grenade: Blinds creatures for 1d4 rounds (DC 15 Fortitude save negates). 39 Level 5; Price 810 Hands 1; Proficiency Grenade Damage —; Range 20 ft. Make smoke “bombs. Solar Flare Grenade. New Fort Jackson training is a blast. ; Critical — Capacity drawn Bulk L; Special explode (smoke cloud 1 minute; 20 ft. ) Cryo Grenade, Mk 3 Source Starfinder Core Rulebook pg. 166. (1) Body. Bio Grenade: Infects creatures who fail a DC 15 Fortitude save with bubonic plague (no onset). This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000.